Built to pay producers
Most sites make money off your beats and hand you exposure. RocBattle is built the other way around: 40% of all RocBattle revenue goes straight back to producers, every month.
You can earn on RocBattle four ways: from the streams your beats get, by winning cash battles, by winning tournaments, and by selling your beats in the Beat Market. Stack them up. A beat that wins battles gets heard, and a beat that gets heard earns streams and sales.
Back in 2006, RocBattle paid out millions of dollars in cash and prizes to producers. RocBattle 5.0 brings that back, with more ways to get paid than ever.
Ways to get paid
- Stream revenue Starts November 1
- Cash battles Battle for the money
- Tournaments $500 Tournament · November 5
- Beat Market Opens November 1
Stream revenue
Get paid to get heard
Starting November 1, 40% of everything RocBattle makes — memberships, brand partnerships, all of it — goes into a monthly producer pool. At the end of each month, the pool is paid out to producers based on the unique streams their beats earned.
A stream only counts when a real listener plays your beat for more than 10 seconds, from a unique connection, with bots and repeat plays filtered out. Playing your own beat on repeat won't help. Getting real people to listen will.
We're building share tools so you can post your beats on social media and send your followers back to RocBattle to hear the full beat. Every one of those listens counts toward your share.
All revenue
Members & partners
Split by your unique streams
Paid to producers every month
10+ sec
listened
Unique
listener
No bots
or repeats
Every way to earn
Four ways to make money on RocBattle, and they all feed each other. Battle to get heard, get heard to earn streams, and turn listeners into buyers.
Stream revenue
Every month, 40% of all RocBattle revenue goes into the producer pool. The pool is split between producers by the real, unique streams their beats earned that month. More listeners, bigger share.
- Paid monthly from the producer pool
- Only real, unique streams count
- Share your beats and bring listeners back
Cash battles
Cash battles put real prize money on the line. Win the battle and the cash is yours. Every cash battle is judged with staff votes alongside the community, so the best beat wins.
- Prize money for the winner
- Staff and community judged
- Announced on the Battles page
Tournaments
Battle your way into RocBattle tournaments with bigger prize pools and partner prizes. The top producers each month qualify, then battle bracket-style for the title.
- The top producers this month qualify (top 8, 16, 32 or 64, depending on how many producers battle).
- Bigger prize pools
- Partner prizes from brands that back producers
Beat Market
Sell your beats right on RocBattle. Artists who hear your beat in a battle can buy it on the spot as an MP3 or a WAV. Upload your WAVs now so your beats are ready on day one.
- Sell MP3 and WAV versions
- Buyers find you through battles
- Upload WAVs now, sell on launch day
Start earning
-
01
Upload your beats
Add your beats to My Beats. Upload the WAV if you have it, so your beats are ready for the Beat Market.
-
02
Battle
Start or join battles. Every battle puts your beat in front of producers, artists and fans.
-
03
Share
Post your beats on social media and send listeners back to RocBattle to hear the full beat.
-
04
Get paid
Earn from your streams every month, plus cash battle prizes, tournament prizes and beat sales.
Membership levels
Both levels are free right now while we build up RocBattle 5.0. Get in early, upload your beats and start battling — we'll announce membership pricing well before anything changes.
Bronze
Everything you need to start earning.
Free while we build
- Stream revenue from the producer pool
- Enter cash battles
- Qualify for tournaments
- Sell beats in the Beat Market (MP3 & WAV)
- Monthly battles: Limited
- Upload MP3 and WAV beats
- Vote, earn credits and climb the leaderboards
Premium
For producers going all in.
Free while we build
- Stream revenue from the producer pool
- Enter cash battles
- Qualify for tournaments
- Sell beats in the Beat Market (MP3 & WAV)
- Monthly battles: More battles
- Upload MP3 and WAV beats
- Vote, earn credits and climb the leaderboards
Membership levels and what they include may change before pricing begins. Every member will be told ahead of time.
Payout FAQ
When does stream revenue start?
November 1. Streams from November 1 onward count toward the first monthly payout.
How is my share of the pool worked out?
40% of all RocBattle revenue goes into the producer pool each month. Your share is based on how many unique streams your beats earned, compared with every other producer that month.
What counts as a unique stream?
A beat played for more than 10 seconds by a unique listener. Repeat plays from the same listener, your own plays and plays from bots are filtered out.
Can I bring my own listeners?
Yes, and you should. We're building share tools so you can post your beats on social media and send people back to RocBattle to hear the full beat. Every real listen counts.
How do cash battles work?
Cash battles have prize money on the line and are announced on the Battles page. The winner takes the prize. Cash battles are judged with staff votes alongside the community.
How do I get into a tournament?
The top producers each month qualify for the next tournament. Keep battling, keep winning and climb the monthly leaderboard.
What can I sell in the Beat Market?
Your beats, as an MP3 or a WAV. The WAV is priced higher. Tracked-out stems are not sold on RocBattle. Upload your WAVs now so your beats are ready when the market opens on November 1.
How do I receive my money?
You'll set up your payout details in your account before the first payout. We'll let every producer know as soon as it's ready.
Does it cost anything?
No. Both membership levels are free right now while we build up the platform.
Make your beats pay
The battle begins again.
Upload your beats, battle, share and get paid. Payouts start November 1.